On, April 13, I will deliver a research talk at the Department of Information Systems, University of Minho (in Guimarães). The title of my talk is Policy Informatics: Embracing Complexity, Information, and Systems. The talk will feature my recent work on policy informatics and the policy informatics book project. I will also briefly highlight work featured in my recent book, Intrapreneurship: Managing Ideas Within Your Organization (University of Toronto Press, 2011). I would like to thank my colleague, and friend, Isabel Ramos for organizing my visit to Guimarães. During this visit to Portugal, I will also be giving a talk at the IGU Commission on Geography of Governance Annual Conference 2012 (April 12).
Developer: Brad Larson
Bio: Brad Larson is technically gifted with a track-record of programming. He has been working in the mobile app realm since the days of Palm. He is an engineer by training, earning a BS in chemical Engineering with a minor in Computer Science from Rose-Hulman Institute of Technology, in addition to an MS and PhD in Materials Science from the University of Wisconsin. His current interests in the mobile development space focus on advanced 3-D graphics and high performance image and video processing, particularly when used in scientific applications such as machine vision.
Current Position: Co-founder and Chief Technology Officer at SonoPlot, Inc., Consults and develops through Sunset Lake Software
Description of the App: Molecules is an app that displays 3D renderings of molecules. It allows users to access and download various molecules from the RCSB Protein Data Bank or NCBI’s PubChem. Both are public repositories for molecules and compounds. Once a specified molecule or compound is downloaded, the app displays a 3D rendering and permits the user to manipulate their view; to zoom, pan or even to change from ball-and-stick to spacefilling visualization models. The molecules once downloaded are stored on the mobile device for later review.
Who is the App Intended to Serve: The original target audiences were researchers and high-end knowledge workers in the sciences. Now the primary users are in the education field, with usage even at the high school level.
Current Statistics: The application runs on iPhone, iPod touch and iPad. As of March 22, 2012, Molecules has been downloaded by 2,040,480 people.
Why was the app developed: Initial work on the application began on June 15, 2008 and the first version was submitted on July 6, 2008. It launched with the iPhone App Store on July 10, 2008. Molecules was created to solve a challenge identified by his brother, and one that if solved would benefit many researchers. It began and continues to be developed as a hobby project that focuses on 3D renderings of molecules and compounds. In addition to generating 3D renderings of specific molecules, the application was intended to provide mobile access to users anywhere.
How was the app developed: The development of Molecules began with the normal design process (defining the scope, etc.). With its development contingent upon Brad’s learning and mastery of particular skills, such as 3D rendering. The Apple Developer conferences played a critical role in not only teaching him some of these skills, but also in connecting him with others in the development community. Once able to 3D render, he partnered with RCSB Protein Bank and the NCBI’s PubChem to leverage their databases of molecules and compounds. Molecules makes its source code publicly available, allowing other developers to research and fix bugs/other issues. Complications and challenges in the development process were addressed via two avenues; his network of developers built through conferences and the online resource, StackOverflow.com.
How was the availability of the app communicated to potential users: As one of the first 500 applications on the iPhone App Store, it was fairly visible from the launch of that service. It was the eighth most downloaded free utility in 2008. Since then, it has been featured by Apple multiple times on the App Store, and has appeared in passing on Apple's television commercials and in a couple of their keynote presentations. Other websites have listed it in collections of scientific and educational iOS applications. Beyond that, Brad has told friends and associates about the application, but have not actively advertised it beyond occasional mentions on various developer websites like Stack Overflow.
What were the key lessons learned during the development of the app: 1) Build small, throwaway test applications to explore specific areas that I didn't understand and then to use the lessons learned from these experiments in the larger finished application, and 2) Attend conferences for networking to build partnerships and working relationship with other developers.
What recommendations do you have for government agencies that are trying to incentivize the creation of citizen apps and the leveraging of open data programs:
- Increase the visibility of the challenges and competitions. Many app developers do not know of them.
- Improve communication with app developers and external parties. Leverage the app developer networks to increase the reach of the message.
- Cash prizes while good need to be in touch with realities of developers. Seldom do developers have extensive resources to support travel to D.C for events (even when they win prizes or receive recognition).
- Support the development of local events for app developers to meet, share ideas, learn from each other, and work on problems.
What do you plan on doing next with the Molecules app, and your interest in app development for tackling social and technical problems: Brad plans to continue the development and refinement of Molecules based upon the reviews he receives online. To-date 389 reviews have been written for all-versions of the app, referencing features such as color coding, interface layout and inclusion of more molecule information. His most recent efforts have been focused on adapting and improving the application for the iPad 3. He also, as noted above has begun work in ‘assisted visioning’ applications.
Over the next few weeks, my research team and I will be interviewing prominent App Developers. All interviewees contributed apps for various challenges run by Federal agencies (e.g. the FCC/Knight Foundation Apps for Communities Challenge, NLM Show Off Your Apps Challenge, etc), and, in most cases, even received prizes and recognition for their apps. These interviews are being conducted for our project, Citizen Apps as a Democratizing Technology: Challenges and Opportunities for Federal Agencies, which has received funding from the IBM Center for the Business of Government. When we complete interviews, and conditional on receiving permission from the interviewee, I will be featuring the developer, their app, and key take-a-ways from the conversation on my blog. Below is a list of developers who we have interviewed to date:
- Brad Larson (creator of Molecules, Honorable Mention at the NIH/NLM “Show off your Apps” Competition)
- Curtis Chang (creator of Homeless-Santa Clara County, Second Prize and Best Design and Visualization at the FCC/Knight Foundation Apps for Communities Challenge)
- John Schimmel (creator of Access Together, Runner Up and Most Replicable at the FCC/Knight Foundation Apps for Communities Challenge)
This is an exciting project and we are learning a lot from our interviews. Our goal is to arrive at actionable knowledge that will increase the effectiveness of challenges run by federal agencies. In addition to publishing our findings in a report, we will be writing several smaller pieces for various outlets. If you are interested in receiving a copy of our report, please contact us at the Metropolitan Institute.
Please send me an email, if:
- you are App Developer and would like to be interviewed for this project (our highest priority is to interview developers who have contributed to various challenges sponsored by federal agencies)
- you use an app that was developed for a government challenge
- you have connections within the federal government that can connect us with agency personnel that designed (or managed) challenges
My article on Leveraging the Wisdom of Crowds through Participatory Platforms was published on Planetizen. The future of design and planning is certain to be around participatory platforms, designers and planners should embrace these platforms and leverage their potential towards designing smart(er) cities through open, inclusive, and collaborative approaches.Planners need to learn how to orchestrate participation on these platforms so as to arrive at plans that are representative of community needs and within scope, budget, and resource constraints. Failure to achieve this will result in plans that fall prey to the foolishness or the rowdiness of crowds. I outline five simple guidelines to consider. To read more, click here - LINK
I have a paper accepted for publication in the Journal of Urban Technology. Co-authored with Akshay Bhagwatwar (Kelley School of Business, Indiana University) this paper looks at how citizen apps are employed to solve complex urban problems.
Tackling complex urban problems requires us to examine and leverage diverse sources of information. Today, cities of all kinds and sizes capture a large amount of information in real-time. Data is captured on transportation patterns, electricity and water consumption, citizen use of government services (e.g. parking meters), and even on weather events. Through open data initiatives, government agencies are making information available to citizens. In turn, citizens are building applications that exploit this information to solve local urban problems. Citizens are also building platforms where they can share information regarding government services. Information that was previously unavailable is now being used to gauge quality of services, choose services, and report illegal and unethical behaviors (e.g. requesting bribes). To the best of our knowledge, this is the first paper to examine the range of citizen applications (‘citizen apps’) targeted to solve urban issues and their ensuing impacts on planning, decision-making, problem solving, and urban governance. We examine citizen apps that address a wide range of urban issues from those that solve public transportation challenges to those advance management public utilities and services and even public safety.
Citation: Desouza, K.C., and Bhagwatwar, A. “Opening up Information for Tackling Complex Urban Problems: A Study of Citizen Apps,” Journal of Urban Technology, Forthcoming.
Akshay Bhagwatwar and I have completed a paper on how the US Census Bureau leveraged technologies during the 2010 Census effort. The papers is being made available as part of the Metropolitan Institute Working Paper series.
Emerging technologies are transforming government agencies and the nature of governance. In this paper, we outline how the US Census Bureau leveraged emerging technologies during the 2010 census. The US Census Bureau used technologies not only to complete the 2010 census under budget, but also deployed them innovatively to engage citizens through the design of viable participatory platforms. The Census Bureau also managed risks associated with using emerging technologies effectively. The 2010 Census campaign, led by Steven J. Jost, Associate Director for Communications, focused on increasing response rates and encouraging citizen participation through innovations in the communication process with citizens and the infusion of technology.
Akshay Bhagwatwar is a doctoral student in the Information Systems Department at the Kelley School of Business, Indiana University. His areas of research interest are Information Technology Service Management, Virtual Collaboration and Policy Informatics. For more information on his research work please visit www.akshayb.com.
The Metropolitan Institute at Virginia Tech has entered into an agreement to partner with ACT for Alexandria to advance the design of citizen engagement platforms.I will lead a team of researchers who will work in collaboration with ACT for Alexandria personnel to examine public participation on the ACTion Alexandria platform. The team will look at how user interactions on the community platform can guide design choices that promote more robust forms of citizen engagement.
ACT for Alexandria is a community foundation founded in the the fall of 2004 by a small group of citizens who came together to decide how best to stimulate philanthropic giving to improve the lives of the most vulnerable in their community. The ACTion Alexandria project is a new citizen engagement platform which provides interactive tools that make it easier for residents to take a more active role in addressing community problems. ACTion Alexandria connects individuals to nonprofit organizations they want to support, but with a strictly local focus. Individuals have the opportunity to take action on behalf of nonprofits working to improve the community.
ACT for Alexandria is a prominent player in the non-profit space. We are excited to partner with them to study the dynamics of public participation in action. The ACTion platform gives us access to real world scenarios of how citizens use technology to engage each other.
This initiative will advance the work being done in Policy Informatics at the Metropolitan Institute. Designing better collaborative and participatory platforms remains a critical challenge in the public arena. We are not only interested in this project from a research point of view but also from a design and policy point of view. The Metropolitan Institute will be analyzing information on user behavior on the platform, designing experiments to test various strategies for increasing engagement on the platform, and contributing to the design of the overall platform.
Collaborating on this effort allows us the opportunity to make a difference in our community. The MI is based in Alexandria and we want to be part of the community. ACT for Alexandria provides an amazing array of services, from scholarships to leadership training. ACTion Alexandria is where the idea of community engagement meets the newest technological innovations.
I have co-authored a paper with Sandeep Purao and Jonathan Becker, both based at the College of Information Science and Technology at Penn State University, which analyzes the IRS’s Business Systems Modernization Project using sentiment analysis. The paper will appear in a special issue of e-Service Journal.
We describe results from historical analysis of the IRS Business Systems Modernization (BSM) as an example of large-scale, public sector projects. The project has already spanned a decade and consumed more than 3 billion dollars. The paper suggests extracting stakeholder Sentiments and Confidence from documents, with a view to exploring how such measures may offer early indications of project progress and assist managers to prevent undesirable future outcomes. The key contribution of this research is a demonstration of a plausible technique to elicit stakeholder perspectives based on the content in publicly available documents, either complementing any existing methods, or supplanting them in projects where collecting primary data may be infeasible.
A previous version of this paper was presented at the 44th Hawaii International Conference on System Sciences in theElectronic Government Track(Development Methods for Electronic Government, Minitrack).
I have been busy working on a statement that captures the essence of policy informatics. Here is my first-cut at the definition. I thank all those who have already provided comments on this version, especially Dr. Erik Johnston (Co-Director of the Center for Public Informatics at Arizona State University). Please do send me your comments, both positive and negative, and suggestions for improvement. Thanks.
Solving complex public policy problems, dilemmas, and challenges requires deliberate, and sophisticated, information analysis.
Policymakers often are faced with conflicting solutions to complex problems, thus making it necessary for them to test out their assumptions, interventions, and resolutions. Towards this end, it becomes critical for a policymaker to have an information-rich, interactive environment in which complex problems can be modeled, simulated, visualized, and studied.
Relevant information can range from being too abundant to hardly existent. In the former case, we face the challenge of leveraging large quantities of information under severe time and resource constraints. In the latter case, limited or incomplete information has to be used to make decisions on ambiguous solution spaces.
In deliberating, designing, and implementing policies, the policy makers and the public face a number of transactional and collaborative inefficiencies. Some of these inefficiencies arise from the simple reality that information held by both parties is difficult to articulate and even transfer, i.e. information is sticky. This makes it difficult for either party to collaborate as they do not fully empathize with the problems of the other.
In addition, advances in communication and computational technologies enable new pathways to solutions. Rather than trying to solve public problems, governments are able to empower its public to solve their own problems. Crowdsourcing and bottom-up, emergent, problem-solving are desirable as the public have a greater chance of taking charge of their own local problems, voicing their concerns, and arriving at locally relevant solutions. Designing and mobilizing platforms where citizen input is used effectively to solve local problems and collaborative forums improves the results, and therefore the relationships, for both the policy makers and the public.
Policy informatics is the study of how information is leveraged and efforts are coordinated towards solving complex public policy problems. Driven by the need to exploit information to tackle complex policy problems and to ensure efficient and efficient policy setting and implementation platforms, policy informatics seeks to
- enhance policy analysis and design through visualizing, modeling, and simulating complex policy scenarios,
- study the role of information systems and information-based governance platforms in policy planning, deliberation, and implementation,
- advance the management of information systems projects in the public sector,
- study how information analysis and management influences the design of participatory platforms, and
- arrive at theoretical and practical frameworks to advance our knowledge of the roles of information analysis in policy setting, the use of computational techniques in policy contexts, and how information-driven policy setting influences the nature of governance and governance platforms.
Policy informatics helps us advance evidence-driven policy design, wherein scientific models and analyses drive decision-making for resolution of complex policy challenges, dilemmas, and problems. Policy informatics is an emerging field of both research and a community of practice focusing on 1) advancing decision-making in the public sector through information-centric analysis of evidence that leverages computational and technological advances, and 2) designing, managing, and evaluating of information systems and infrastructures for policy construction, analysis, and implementation. Policy informatics expands to the multi-disciplinary nature of the public administration discipline by infusing it with the advances of information technology, management of information systems, and computational and informational science perspectives.